
Commerce on the Internet
Commerce on the Internet is known by a few other names, such as e-business, Etailing (electronic retailing), and e-commerce. The strengths of e-business depend on the strengths of the Internet. Internet commerce is divided into two major segments, business-to-business (B2B) and business-to-consumer (B2C). In each are some companies that have started their businesses on the Internet, and others that have existed previously and are now transitioning into the Internet world. Some products and services, such as books, compact disks (CDs), computer software, and airline tickets, seem to be particularly suited for online business.
Internet
Public network of nearly 50,000 networks connecting millions of computers throughout the world. The Internet originally evolved from a U.S. Defense Department experimental network developed in the late 1960s and early 1970s, but since the mid-1990s it has transformed the way people communicate and do business. Anyone with access to a personal computer and a modem can become connected to the Internet and, within certain limits, can send and receive images and data just about anywhere. The Internet does not actually contain information but rather functions as the transport vehicle for information stored in the files or documents contained in the computers it connects. Providing an efficient way to find and share information, the Internet offers services such as e-mail, discussion groups, product information, research capabilities, new software, and the World Wide Web. It has become a viable advertising medium and is increasingly being factored into advertising budgets. In 1998, Internet advertising revenues were reported at $1.92 billion, surpassing reported revenues of outdoor advertising and positioning the Internet well within the role of traditional media outlets. In addition, the Internet technology has resulted in an increase in new types of businesses such as World Wide Web page designers, interactive advertising agencies, and companies that provide secure financial transaction systems. See also world wide web
Internet
Immense collection of networks that are interconnected on a global basis providing services to the general public. These services include the transferring of files among computers, hypertext transfer protocol (HTTP) involving the reading and interpreting of hypertext files (web pages) that contain pictures and sounds, and operating computers from distant locations. Computers use telephone lines, optical fibers, and radio transmissions to connect networks thereby forming Internets. Thus, the Internet is really a super highway along which information travels to the electronic address of its destination computer. Along the way this information may pass through computer network to computer network several times before reaching its electronic address.
Internet
The Internet is a technology and electronic communication system such as the world has never seen before. In fact, some people have said that the Internet is the most important innovation since the development of the printing press.
Internet
The mother of all networks. First incarnated beginning in 1969 as the ARPANET, a U.S. Department of Defense research testbed. Though it has been widely believed that the goal was to develop a network architecture for military command-and-control that could survive disruptions up to and including nuclear war, this is a myth; in fact, ARPANET was conceived from the start as a way to get most economical use out of then-scarce large-computer resources. Robert Herzfeld, who was director of ARPA at the time, has been at some pains to debunk the “survive-a-nuclear-war” myth, but it seems unkillable.
As originally imagined, ARPANET's major use would have been to support what is now called remote login and more sophisticated forms of distributed computing, but the infant technology of electronic mail quickly grew to dominate actual usage. Universities, research labs and defense contractors early discovered the Internet's potential as a medium of communication between humans and linked up in steadily increasing numbers, connecting together a quirky mix of academics, techies, hippies, SF fans, hackers, and anarchists. The roots of this lexicon lie in those early years.
Over the next quarter-century the Internet evolved in many ways. The typical machine/OS combination moved from DEC PDP-10s and PDP-20s, running TOPS-10 and TOPS-20, to PDP-11s and VAXen and Suns running Unix, and in the 1990s to Unix on Intel microcomputers. The Internet's protocols grew more capable, most notably in the move from NCP/IP to TCP/IP in 1982 and the implementation of Domain Name Service in 1983. It was around this time that people began referring to the collection of interconnected networks with ARPANET at its core as “the Internet”.
The ARPANET had a fairly strict set of participation guidelines -- connected institutions had to be involved with a DOD-related research project. By the mid-80s, many of the organizations clamoring to join didn't fit this profile. In 1986, the National Science Foundation built NSFnet to open up access to its five regional supercomputing centers; NSFnet became the backbone of the Internet, replacing the original ARPANET pipes (which were formally shut down in 1990). Between 1990 and late 1994 the pieces of NSFnet were sold to major telecommunications companies until the Internet backbone had gone completely commercial.
That year, 1994, was also the year the mainstream culture discovered the Internet. Once again, the killer app was not the anticipated one — rather, what caught the public imagination was the hypertext and multimedia features of the World Wide Web. Subsequently the Internet has seen off its only serious challenger (the OSI protocol stack favored by European telecoms monopolies) and is in the process of absorbing into itself many of the proprietary networks built during the second wave of wide-area networking after 1980. By 1996 it had become a commonplace even in mainstream media to predict that a globally-extended Internet would become the key unifying communications technology of the next century. See also the network.
Internet
The Internet allows multimedia documents to be moved between any two computers, using an "internetwork" of relaying computers. Multimedia documents can be found by those seeking information using a web browser to "pull" information off the "World Wide Web," or using an e-mail system to "push" information to those currently uninterested or unaware of an issue.
The Internet has been called an "engine of empowerment" that creates healthy "virtual communities." Others, however, say it increases may social and health-related problems, including individual isolation and risky sexual practices by fragmenting relationships and by increasing the anonymous distribution and viewing of pornographic material. These seemingly contradictory outcomes can be reconciled in understanding that the Internet, like any communications technology, amplifies the intentions of its users. It amplifies these intentions by primarily increasing the "reach" of both the sender and receiver, who often share a common interest. As a result, its use may only increase the sharing of information that reinforces and amplifies preexisting life patterns.
Internet
Biologists often use two terms to describe alternative approaches for conducting experiments. "In vitro" (Latin for "in glass") refers to experiments typically carried out in test tubes with purified biochemicals. "In vivo" ("in life") experiments are performed directly on living organisms. In recent years, the indispensable use of computers and the Internet for genetic and molecular biology research has introduced a new term into the language: "in silico" ("in silicon"), referring to the silicon used to manufacture computer chips. In silico genetics experiments are those that are performed with a computer, often involving analysis of DNA or protein sequences over the Internet.
Geneticists and molecular biologists use the Internet much the same way most people do, communicating data and results through e-mail and discussion groups and sharing information on Web sites, for instance. They also make wide use of powerful Internet-based databases and analytical tools. Researchers are determining the DNA sequences of entire genomes at an ever accelerating pace, and are devising methods for cataloging entire sets of proteins (termed "proteomes") expressed in organisms. The databases to store all this information are growing at an equal pace, and the computer tools to sort through all the data are becoming increasingly sophisticated.
One of the most important Web sites for biological computer analysis (sometimes called bioinformatics) is that of the National Center for Biotechnology Information (NCBI), a part of the National Library of Medicine, which, in turn, is part of the National Institutes of Health. The NCBI Web site hosts DNA and protein sequence databases, protein three-dimensional structure databases, scientific literature databases, and search engines for retrieving files of interest. All of these resources are freely accessible to anyone on the Internet.
Of all the powerful analytical tools available at NCBI, probably the most important and heavily used is a set of computer programs called BLAST, for Basic Local Alignment Search Tool. BLAST can rapidly search many sequence databases to see whether any DNA or protein sequence (a "query sequence," supplied by the user) is similar to other sequences. Since sequence similarity usually suggests that two proteins or DNA molecules are homologous (i.e., that they are evolutionarily related and therefore may have—or encode proteins—with similar func
tions), discovering a blast match between an unknown protein or nucleic acid sequence and a well-characterized sequence provides an immediate clue about the function of the unknown sequence. An important scientific discovery that, in the past, may have taken many years of in vitro and in vivo analysis to arrive at is now made in a few seconds, with this simple in silico experiment.
Commerce on the Internet is known by a few other names, such as e-business, Etailing (electronic retailing), and e-commerce. The strengths of e-business depend on the strengths of the Internet. Internet commerce is divided into two major segments, business-to-business (B2B) and business-to-consumer (B2C). In each are some companies that have started their businesses on the Internet, and others that have existed previously and are now transitioning into the Internet world. Some products and services, such as books, compact disks (CDs), computer software, and airline tickets, seem to be particularly suited for online business.
Internet
Public network of nearly 50,000 networks connecting millions of computers throughout the world. The Internet originally evolved from a U.S. Defense Department experimental network developed in the late 1960s and early 1970s, but since the mid-1990s it has transformed the way people communicate and do business. Anyone with access to a personal computer and a modem can become connected to the Internet and, within certain limits, can send and receive images and data just about anywhere. The Internet does not actually contain information but rather functions as the transport vehicle for information stored in the files or documents contained in the computers it connects. Providing an efficient way to find and share information, the Internet offers services such as e-mail, discussion groups, product information, research capabilities, new software, and the World Wide Web. It has become a viable advertising medium and is increasingly being factored into advertising budgets. In 1998, Internet advertising revenues were reported at $1.92 billion, surpassing reported revenues of outdoor advertising and positioning the Internet well within the role of traditional media outlets. In addition, the Internet technology has resulted in an increase in new types of businesses such as World Wide Web page designers, interactive advertising agencies, and companies that provide secure financial transaction systems. See also world wide web
Internet
Immense collection of networks that are interconnected on a global basis providing services to the general public. These services include the transferring of files among computers, hypertext transfer protocol (HTTP) involving the reading and interpreting of hypertext files (web pages) that contain pictures and sounds, and operating computers from distant locations. Computers use telephone lines, optical fibers, and radio transmissions to connect networks thereby forming Internets. Thus, the Internet is really a super highway along which information travels to the electronic address of its destination computer. Along the way this information may pass through computer network to computer network several times before reaching its electronic address.
Internet
The Internet is a technology and electronic communication system such as the world has never seen before. In fact, some people have said that the Internet is the most important innovation since the development of the printing press.
Internet
The mother of all networks. First incarnated beginning in 1969 as the ARPANET, a U.S. Department of Defense research testbed. Though it has been widely believed that the goal was to develop a network architecture for military command-and-control that could survive disruptions up to and including nuclear war, this is a myth; in fact, ARPANET was conceived from the start as a way to get most economical use out of then-scarce large-computer resources. Robert Herzfeld, who was director of ARPA at the time, has been at some pains to debunk the “survive-a-nuclear-war” myth, but it seems unkillable.
As originally imagined, ARPANET's major use would have been to support what is now called remote login and more sophisticated forms of distributed computing, but the infant technology of electronic mail quickly grew to dominate actual usage. Universities, research labs and defense contractors early discovered the Internet's potential as a medium of communication between humans and linked up in steadily increasing numbers, connecting together a quirky mix of academics, techies, hippies, SF fans, hackers, and anarchists. The roots of this lexicon lie in those early years.
Over the next quarter-century the Internet evolved in many ways. The typical machine/OS combination moved from DEC PDP-10s and PDP-20s, running TOPS-10 and TOPS-20, to PDP-11s and VAXen and Suns running Unix, and in the 1990s to Unix on Intel microcomputers. The Internet's protocols grew more capable, most notably in the move from NCP/IP to TCP/IP in 1982 and the implementation of Domain Name Service in 1983. It was around this time that people began referring to the collection of interconnected networks with ARPANET at its core as “the Internet”.
The ARPANET had a fairly strict set of participation guidelines -- connected institutions had to be involved with a DOD-related research project. By the mid-80s, many of the organizations clamoring to join didn't fit this profile. In 1986, the National Science Foundation built NSFnet to open up access to its five regional supercomputing centers; NSFnet became the backbone of the Internet, replacing the original ARPANET pipes (which were formally shut down in 1990). Between 1990 and late 1994 the pieces of NSFnet were sold to major telecommunications companies until the Internet backbone had gone completely commercial.
That year, 1994, was also the year the mainstream culture discovered the Internet. Once again, the killer app was not the anticipated one — rather, what caught the public imagination was the hypertext and multimedia features of the World Wide Web. Subsequently the Internet has seen off its only serious challenger (the OSI protocol stack favored by European telecoms monopolies) and is in the process of absorbing into itself many of the proprietary networks built during the second wave of wide-area networking after 1980. By 1996 it had become a commonplace even in mainstream media to predict that a globally-extended Internet would become the key unifying communications technology of the next century. See also the network.
Internet
The Internet allows multimedia documents to be moved between any two computers, using an "internetwork" of relaying computers. Multimedia documents can be found by those seeking information using a web browser to "pull" information off the "World Wide Web," or using an e-mail system to "push" information to those currently uninterested or unaware of an issue.
The Internet has been called an "engine of empowerment" that creates healthy "virtual communities." Others, however, say it increases may social and health-related problems, including individual isolation and risky sexual practices by fragmenting relationships and by increasing the anonymous distribution and viewing of pornographic material. These seemingly contradictory outcomes can be reconciled in understanding that the Internet, like any communications technology, amplifies the intentions of its users. It amplifies these intentions by primarily increasing the "reach" of both the sender and receiver, who often share a common interest. As a result, its use may only increase the sharing of information that reinforces and amplifies preexisting life patterns.
Internet
Biologists often use two terms to describe alternative approaches for conducting experiments. "In vitro" (Latin for "in glass") refers to experiments typically carried out in test tubes with purified biochemicals. "In vivo" ("in life") experiments are performed directly on living organisms. In recent years, the indispensable use of computers and the Internet for genetic and molecular biology research has introduced a new term into the language: "in silico" ("in silicon"), referring to the silicon used to manufacture computer chips. In silico genetics experiments are those that are performed with a computer, often involving analysis of DNA or protein sequences over the Internet.
Geneticists and molecular biologists use the Internet much the same way most people do, communicating data and results through e-mail and discussion groups and sharing information on Web sites, for instance. They also make wide use of powerful Internet-based databases and analytical tools. Researchers are determining the DNA sequences of entire genomes at an ever accelerating pace, and are devising methods for cataloging entire sets of proteins (termed "proteomes") expressed in organisms. The databases to store all this information are growing at an equal pace, and the computer tools to sort through all the data are becoming increasingly sophisticated.
One of the most important Web sites for biological computer analysis (sometimes called bioinformatics) is that of the National Center for Biotechnology Information (NCBI), a part of the National Library of Medicine, which, in turn, is part of the National Institutes of Health. The NCBI Web site hosts DNA and protein sequence databases, protein three-dimensional structure databases, scientific literature databases, and search engines for retrieving files of interest. All of these resources are freely accessible to anyone on the Internet.
Of all the powerful analytical tools available at NCBI, probably the most important and heavily used is a set of computer programs called BLAST, for Basic Local Alignment Search Tool. BLAST can rapidly search many sequence databases to see whether any DNA or protein sequence (a "query sequence," supplied by the user) is similar to other sequences. Since sequence similarity usually suggests that two proteins or DNA molecules are homologous (i.e., that they are evolutionarily related and therefore may have—or encode proteins—with similar func
tions), discovering a blast match between an unknown protein or nucleic acid sequence and a well-characterized sequence provides an immediate clue about the function of the unknown sequence. An important scientific discovery that, in the past, may have taken many years of in vitro and in vivo analysis to arrive at is now made in a few seconds, with this simple in silico experiment.
No comments:
Post a Comment